TaleminorTale of TsushimaIki Island

Caretakers of the Eagle

A standalone Tale of Tsushima in the Iki Island region, told by the people living under the occupation rather than by anyone commanding it.

RoleSide tale
Importanceminor
  • TypeSide Tale (Iki Island)
  • ActIki Island
  • RegionIki Island
  • Quest giverIto
  • PrerequisiteFind the tale in the open world
  • RewardsMinor Legend Increase, Minor Defense Charm, +10 Linen
  • Steps12

Overview

A standalone Tale of Tsushima in the Iki Island region, told by the people living under the occupation rather than by anyone commanding it.

Caretakers of the Eagle is a standalone Tale of Tsushima in Iki Island — not attached to an ally questline, and told from inside the occupation rather than above it.

The side tales are where the game shows what the invasion costs people who were never going to be defended by eighty samurai on a beach. They are short, and collectively they are most of the game’s texture.

In the game’s own framing: A temple on a mountain that the Mongols have left completely alone, which is the suspicious part.

Objectives

  1. Survey the temple grounds
  2. Learn about the caretakers
  3. Gather information
  4. Find the truth
  5. Rest by the campfire
  6. Rescue the captives
  7. Free Ito
  8. Save Toukichi
  9. Clear the temple
  10. Enter the temple
  11. Defeat the last guards
  12. Confront Zehnshin

Full walkthroughSpoilers

  1. 01
    Survey the temple grounds

    Climb the left hillside path from the quest giver. Inspect the people by the tents, the cart beside the temple, and the guard at the entrance. Survey points are not decoration — each one you mark puts an objective or a hazard on your map, and skipping them means finding the same things the hard way.

  2. 02
    Learn about the caretakers

    Jin puts on a disguise automatically. Go down and speak to the Warden at the main building entrance.

  3. 03
    Gather information

    Downstairs, the woman holding a baby wrapped in white cloth, then the man in front of the house on the left.

  4. 04
    Find the truth

    Go around that house to the hole beneath it and listen to what is being said under the floor.

  5. 05
    Rest by the campfire

    Upstairs, and wait until every caretaker is asleep.

  6. 06
    Rescue the captives

    Slide under into the basement and free the first group. Anything with a red skull is about to execute someone.

    Watch outA marked enemy is going for someone you have to keep alive.

  7. 07
    Free Ito

    In the next hut.

  8. 08
    Save Toukichi

    Ito’s brother, at the campfire outside Ito’s building.

  9. 09
    Clear the temple

    Back upstairs, everything around the main structure — the Shaman first. Kill the Shaman before anything else — while he is chanting every Mongol near him hits harder, moves faster and blocks better, so removing him is worth more than removing two ordinary soldiers.

  10. 10
    Enter the temple

    Through the side entrance.

  11. 11
    Defeat the last guards

    Two of them inside.

  12. 12
    Confront Zehnshin

    Speak with the poisoned monk, and play the flute.

    Checkpoint

Enemies in this tale, and how to fight them

Strengths

  • Shaman — Kill first, before anything else on this list. A Shaman does not fight you directly — he chants, and while he is chanting every Mongol around him hits harder, moves faster and blocks better. Killing him is worth more than killing any two of the others. Kunai to stagger, then a heavy attack, is the fastest answer; sustained Wind Stance pressure also works. Shamans usually stand back from the line, often on rocks or ruins, so the bow is frequently the cleanest route.

Rewards

  • Minor Legend Increase
    A smaller step toward the next Legend rank — the size a side tale, a liberated settlement or a cleared encounter gives.
  • Minor Defense Charm
    A silver charm. Minor charms are weaker than major ones and go in the minor slots — you start with two major slots and unlock up to four minor ones by honouring Inari Shrines, for six equipped at once.
  • +10 Linen
    Upgrade material. Silk, linen and leather are what armourers and swordsmiths charge to improve your gear.

Sources