TaleminorTale of TsushimaAct I — Rescue Lord Shimura

For Tsushima

A standalone Tale of Tsushima in the Izuhara region, told by the people living under the occupation rather than by anyone commanding it.

RoleSide tale
Importanceminor
  • TypeSide Tale
  • Act1 – Rescue Lord Shimura
  • RegionIzuhara
  • Quest giverPeasant rumor
  • PrerequisiteComplete the Prologue
  • RewardsMinor Legend Increase, Minor Stealth Charm, +10 Linen
  • Steps9

Overview

A standalone Tale of Tsushima in the Izuhara region, told by the people living under the occupation rather than by anyone commanding it.

For Tsushima is a standalone Tale of Tsushima in Izuhara — not attached to an ally questline, and told from inside the occupation rather than above it.

The side tales are where the game shows what the invasion costs people who were never going to be defended by eighty samurai on a beach. They are short, and collectively they are most of the game’s texture.

In the game’s own framing: There are people in Azamo who want to fight back. They are farmers and fishermen, and they will get themselves killed.

Objectives

  1. Find the Azamo Inn
  2. Speak with the woman
  3. Follow her to the farm
  4. Defeat the Mongols
  5. Regroup with her
  6. Keep pace with her
  7. Reach the encounter
  8. Defeat the rest
  9. Speak with her

Full walkthroughSpoilers

  1. 01
    Find the Azamo Inn

    At the marker in Izuhara.

  2. 02
    Speak with the woman

    She explains what the Azamo League is doing.

  3. 03
    Follow her to the farm

    Where the League’s leaders are staying.

  4. 04
    Defeat the Mongols

    The farmhouse is already burning when you arrive.

  5. 05
    Regroup with her

    She is kneeling beside a body.

  6. 06
    Keep pace with her

    She runs toward the sound of more fighting.

  7. 07
    Reach the encounter

    Into the next fight.

  8. 08
    Defeat the rest

    Everything still standing.

  9. 09
    Speak with her

    Jin has something to say about it that he does not quite believe.

    Checkpoint

Rewards

  • Minor Legend Increase
    A smaller step toward the next Legend rank — the size a side tale, a liberated settlement or a cleared encounter gives.
  • Minor Stealth Charm
    A silver charm. Minor charms are weaker than major ones and go in the minor slots — you start with two major slots and unlock up to four minor ones by honouring Inari Shrines, for six equipped at once.
  • +10 Linen
    Upgrade material. Silk, linen and leather are what armourers and swordsmiths charge to improve your gear.

Sources