Overview
A standalone Tale of Tsushima in the Izuhara region, told by the people living under the occupation rather than by anyone commanding it.
Lost at Sea is a standalone Tale of Tsushima in Izuhara — not attached to an ally questline, and told from inside the occupation rather than above it.
The side tales are where the game shows what the invasion costs people who were never going to be defended by eighty samurai on a beach. They are short, and collectively they are most of the game’s texture.
In the game’s own framing: Someone has taken refuge on this island. Finding out who, and why, is the tale.
What to bring
The stances are a counter-table, not a preference: each one is the answer to a specific enemy, and this tale fields the ones below.
- RecommendedWater StanceWater is the only efficient answer to a raised shield.
Objectives
- Find Otosuke
- Follow him to his rowboat
- Arrive at the ships
- Clear the second ship
- Free Maki
- Escort her back
- Clear the rest
- Board the rowboat
Full walkthroughSpoilers
- 01Find Otosuke
On Kijo Isle in Izuhara.
- 02Follow him to his rowboat
After you have spoken.
- 03Arrive at the ships
A short cinematic shows two large vessels, with Maki held on one.
- 04Clear the second ship
A lot of Mongols, shield-bearers especially, between you and her. Shield-bearers need Water Stance, and specifically its heavy attacks — light attacks chip uselessly at a raised shield.
TipWater is the only efficient answer to a raised shield.
- 05Free Maki
From inside the vessel.
- 06Escort her back
Toward the rowboat.
- 07Clear the rest
Kill everything left on both ships before you board, or the escape does not hold.
- 08Board the rowboat
With Maki, to finish.
Enemies in this tale, and how to fight them
Strengths
- Shield-bearers — Water Stance, and specifically its heavy attacks — that is what breaks a raised shield. Trying to chip through the front of a shield with light attacks wastes the fight. Stagger them first so the guard comes up and breaks, then go through the opening quickly before it closes.
Rewards
- Minor Legend IncreaseA smaller step toward the next Legend rank — the size a side tale, a liberated settlement or a cleared encounter gives.
- Minor Defense CharmA silver charm. Minor charms are weaker than major ones and go in the minor slots — you start with two major slots and unlock up to four minor ones by honouring Inari Shrines, for six equipped at once.
- +4 LeatherUpgrade material. Silk, linen and leather are what armourers and swordsmiths charge to improve your gear.
Sources
- Ghost of Tsushima Walkthrough — PowerPyx
- Ghost of Tsushima Walkthrough — All Tales — PowerPyx