TaleminorTale of TsushimaAct III — The Fate of Tsushima

The Cost of Fear

A standalone Tale of Tsushima in the Kamiagata region, told by the people living under the occupation rather than by anyone commanding it.

RoleSide tale
Importanceminor
  • TypeSide Tale
  • Act3
  • RegionKamiagata
  • Quest giverA sick man in Jogaku
  • PrerequisiteComplete "Honor and Ash"
  • RewardsMinor Legend Increase, Minor Stealth Charm, +8 Leather
  • Steps10

Overview

A standalone Tale of Tsushima in the Kamiagata region, told by the people living under the occupation rather than by anyone commanding it.

The Cost of Fear is a standalone Tale of Tsushima in Kamiagata — not attached to an ally questline, and told from inside the occupation rather than above it.

The side tales are where the game shows what the invasion costs people who were never going to be defended by eighty samurai on a beach. They are short, and collectively they are most of the game’s texture.

In the game’s own framing: A poisoned man in the snow, whose family is poisoned too — by the poison Jin put into circulation. The tale exists to make him carry it.

What to bring

What this tale expects you to have on you.

  • RequiredComplete "Honor and Ash"This tale does not appear until then.

Objectives

  1. Fast travel to the Fox Den
  2. Head south
  3. Speak with him
  4. Follow the trail uphill
  5. Reach the cabin
  6. Travel to the camp
  7. Collect three supplies
  8. Return to the cabin
  9. Defeat the Mongols
  10. Speak with the woman

Full walkthroughSpoilers

  1. 01
    Fast travel to the Fox Den

    North of the start, in the Forest of Jogaku.

  2. 02
    Head south

    Downhill from the den to find the sick man.

  3. 03
    Speak with him

    He tells you about his family.

  4. 04
    Follow the trail uphill

    The mountain path to their cabin.

  5. 05
    Reach the cabin

    Barricaded. Interact with the door.

  6. 06
    Travel to the camp

    Following the markers to a Mongol encampment.

  7. 07
    Collect three supplies

    Medicine and food from three marked spots in the camp.

  8. 08
    Return to the cabin

    With everything.

  9. 09
    Defeat the Mongols

    They have followed you back.

  10. 10
    Speak with the woman

    To finish.

    Checkpoint

Rewards

  • Minor Legend Increase
    A smaller step toward the next Legend rank — the size a side tale, a liberated settlement or a cleared encounter gives.
  • Minor Stealth Charm
    A silver charm. Minor charms are weaker than major ones and go in the minor slots — you start with two major slots and unlock up to four minor ones by honouring Inari Shrines, for six equipped at once.
  • +8 Leather
    Upgrade material. Silk, linen and leather are what armourers and swordsmiths charge to improve your gear.

Sources