Overview
A Tale of Tsushima in Kamiagata, norio tale 8 of 9 — part of a warrior monk arming the temples once prayer proves insufficient.
The Guardian of Tsushima belongs to Norio’s questline: a warrior monk arming the temples once prayer proves insufficient. It is norio tale 8 of 9, set in Kamiagata.
The ally questlines are the game’s best writing and they run in order, so this tale assumes the ones before it. Norio’s arc rewards being followed as a sequence rather than picked at.
In the game’s own framing: Norio has gathered a group to take Cedar Temple back from the Mongols.
This is tale 8 of 9 in Norio’s arc. The ally questlines run in order and assume the ones before them, so they reward being followed as a sequence rather than picked at.
What to bring
The stances are a counter-table, not a preference: each one is the answer to a specific enemy, and this tale fields the ones below.
- RequiredComplete "The End of Suffering" and "Wolves at the Gates"This tale does not appear until then.
- RecommendedStone StanceStone breaks swordsmen, who make up most of every Mongol group.
Objectives
- Travel to Sago
- Speak with the monk
- Follow the monk
- Speak with Norio
- Go with Norio
- Ride to Cedar Temple
- Enter the temple
- Defeat the Mongols
- Go with Norio again
- Speak with the monk
Full walkthroughSpoilers
- 01Travel to Sago
To the tale marker.
- 02Speak with the monk
He offers to take you to Norio.
- 03Follow the monk
Ride with him to a nearby building.
- 04Speak with Norio
Dismount and approach.
- 05Go with Norio
He wants to talk about Cedar Temple privately.
- 06Ride to Cedar Temple
The beaten monks outside tell you what has been happening.
- 07Enter the temple
Dismount and go in.
- 08Defeat the Mongols
Swordsmen — Stone Stance. Stone Stance handles the swordsmen; its heavy attacks do extra stagger damage and break their guard.
TipStone breaks swordsmen, who make up most of every Mongol group.
- 09Go with Norio again
Walk with him to the main hall.
- 10Speak with the monk
He warns you not to go in. You both go in anyway.
Enemies in this tale, and how to fight them
Strengths
- Swordsmen — Stone Stance, whose heavy attacks do extra stagger damage to sword-wielders and break their guard. Swordsmen are the backbone of nearly every Mongol group, so Stone is the stance you will spend the most time in. Parry timing matters more here than anywhere else: blue attacks can be parried, red ones cannot and have to be dodged.
Rewards
- Minor Legend IncreaseA smaller step toward the next Legend rank — the size a side tale, a liberated settlement or a cleared encounter gives.
- Minor Defense CharmA silver charm. Minor charms are weaker than major ones and go in the minor slots — you start with two major slots and unlock up to four minor ones by honouring Inari Shrines, for six equipped at once.
- +2 SilkUpgrade material. Silk, linen and leather are what armourers and swordsmiths charge to improve your gear.
What this unlocks
Norio’s tales
Characters in this tale
Sources
- Ghost of Tsushima Walkthrough — PowerPyx
- Ghost of Tsushima Walkthrough — All Tales — PowerPyx