TalesupportingTale of TsushimaAct II — A Gathering Storm

Laid to Rest

A Tale of Tsushima in Toyotama, sensei ishikawa tale 9 of 9 — part of Ishikawa hunting Tomoe, the student who took his archery to the Mongols.

RoleSensei Ishikawa questline
Importancesupporting
  • TypeSide Tale (Ishikawa Tale 9 of 9)
  • Act3
  • RegionKamiagata / Toyotama
  • Quest giverIshikawa at Kazumasa’s Isle
  • PrerequisiteComplete "Friends in Passing"
  • RewardsMinor Legend Increase, Minor Ranged Charm, Half Bow Dye
  • Steps23

Overview

A Tale of Tsushima in Toyotama, sensei ishikawa tale 9 of 9 — part of Ishikawa hunting Tomoe, the student who took his archery to the Mongols.

Laid to Rest belongs to Sensei Ishikawa’s questline: Ishikawa hunting Tomoe, the student who took his archery to the Mongols. It is sensei ishikawa tale 9 of 9, set in Toyotama.

The ally questlines are the game’s best writing and they run in order, so this tale assumes the ones before it. Sensei Ishikawa’s arc rewards being followed as a sequence rather than picked at.

In the game’s own framing: Tomoe’s archers plan a surprise attack on Umugi Cove. Jin does not trust her, and they need her anyway.

This is tale 9 of 9 in Ishikawa’s arc. The ally questlines run in order and assume the ones before them, so they reward being followed as a sequence rather than picked at.

What to bring

The stances are a counter-table, not a preference: each one is the answer to a specific enemy, and this tale fields the ones below.

  • RequiredComplete "Friends in Passing"This tale does not appear until then.
  • RecommendedStone StanceStone breaks swordsmen, who make up most of every Mongol group.
  • RecommendedStealth approachThe tale is built around grass cover.

Objectives

  1. Meet Ishikawa
  2. Ride with Ishikawa
  3. Follow him crouched
  4. Confront Tomoe
  5. Defeat the ambush
  6. Follow Ishikawa and Tomoe
  7. Defeat the patrol
  8. Keep following
  9. Defeat the mixed group
  10. Take cover in the grove
  11. Follow them crouched
  12. Headshot a guard
  13. Move up
  14. Assassinate on the signal
  15. Regroup
  16. Cross the swamp
  17. Wait with Ishikawa
  18. Move to the encounter
  19. Defeat the force at Umugi Cove
  20. Speak with Ishikawa
  21. Follow him to Umugi Cove
  22. Ask a bystander
  23. Run to the final marker

Full walkthroughSpoilers

  1. 01
    Meet Ishikawa

    At Kazumasa’s Isle in Toyotama, near the Umugi border, in a burnt-out village.

  2. 02
    Ride with Ishikawa

    To the next position.

  3. 03
    Follow him crouched

    Until he takes cover behind a rock near the gambling den.

  4. 04
    Confront Tomoe

    At the fishing hut — climb the ladder.

  5. 05
    Defeat the ambush

    Sprung the moment you have spoken to her.

  6. 06
    Follow Ishikawa and Tomoe

    Forward.

  7. 07
    Defeat the patrol

    Mostly archers. Deal with the archers first. Everything else in the fight is harder while arrows are landing, and archers fold quickly once you are on them — or take them at range before you commit.

  8. 08
    Keep following

    With both of them.

  9. 09
    Defeat the mixed group

    Several enemy types.

  10. 10
    Take cover in the grove

    At the tale marker.

  11. 11
    Follow them crouched

    To a patch of pampas grass, staying hidden. Crouch into the grass and let the patrol pattern settle before you move; the grass breaks line of sight entirely rather than just slowing detection.

  12. 12
    Headshot a guard

    One of two Mongol swordsmen, from the grass. Stone Stance handles the swordsmen; its heavy attacks do extra stagger damage and break their guard.

    TipStone breaks swordsmen, who make up most of every Mongol group.

  13. 13
    Move up

    To the next pampas patch.

  14. 14
    Assassinate on the signal

    Take the closest Mongol by the fire while they handle the others. Take the ends of patrol routes first, where a body will not be walked into — a discovered corpse raises the alarm just as reliably as being seen.

  15. 15
    Regroup

    Three down; stealth is over.

  16. 16
    Cross the swamp

    Stay in the pampas grass to avoid the Mongols around you. Crouch into the grass and let the patrol pattern settle before you move; the grass breaks line of sight entirely rather than just slowing detection.

  17. 17
    Wait with Ishikawa

    While Tomoe gets into position.

  18. 18
    Move to the encounter

    And get ready.

  19. 19
    Defeat the force at Umugi Cove

    The attack itself, across several stances.

  20. 20
    Speak with Ishikawa

    Afterwards.

  21. 21
    Follow him to Umugi Cove

    Looking for Tomoe.

  22. 22
    Ask a bystander

    At the cove entrance.

  23. 23
    Run to the final marker

    To stop Tomoe leaving the island. Completing it unlocks "The Unbending Archer" and ends Ishikawa’s questline. Deal with the archers first. Everything else in the fight is harder while arrows are landing, and archers fold quickly once you are on them — or take them at range before you commit.

    Checkpoint

Enemies in this tale, and how to fight them

Strengths

  • Archers — Deal with them before you commit to the melee, because everything else in the fight becomes harder while arrows are landing. Take them with your own bow, drop them from stealth before the fight opens, or close the distance immediately — archers are poor at close range and fold quickly once you are on them. Where the tale gives you high ground, use it: an elevated position means only one side of the field can answer you.
  • Swordsmen — Stone Stance, whose heavy attacks do extra stagger damage to sword-wielders and break their guard. Swordsmen are the backbone of nearly every Mongol group, so Stone is the stance you will spend the most time in. Parry timing matters more here than anywhere else: blue attacks can be parried, red ones cannot and have to be dodged.

Rewards

  • Minor Legend Increase
    A smaller step toward the next Legend rank — the size a side tale, a liberated settlement or a cleared encounter gives.
  • Minor Ranged Charm
    A silver charm. Minor charms are weaker than major ones and go in the minor slots — you start with two major slots and unlock up to four minor ones by honouring Inari Shrines, for six equipped at once.
  • Half Bow Dye
    A colour option for an armour set. Cosmetic only.

Ishikawa’s tales

Characters in this tale

Sources

Relationships