Overview
A Tale of Tsushima in Kamiagata, sensei ishikawa tale 8 of 9 — part of Ishikawa hunting Tomoe, the student who took his archery to the Mongols.
Friends in Passing belongs to Sensei Ishikawa’s questline: Ishikawa hunting Tomoe, the student who took his archery to the Mongols. It is sensei ishikawa tale 8 of 9, set in Kamiagata.
The ally questlines are the game’s best writing and they run in order, so this tale assumes the ones before it. Sensei Ishikawa’s arc rewards being followed as a sequence rather than picked at.
In the game’s own framing: Ishikawa is sheltering at a peasant’s house nearby. Jin stays with her so he can talk to the sensei about the hunt.
This is tale 8 of 9 in Ishikawa’s arc. The ally questlines run in order and assume the ones before them, so they reward being followed as a sequence rather than picked at.
What to bring
The stances are a counter-table, not a preference: each one is the answer to a specific enemy, and this tale fields the ones below.
- RequiredComplete "The Terror of Otsuna" and "Wolves at the Gates"This tale does not appear until then.
- RecommendedWind StanceWind gets through spear reach, which otherwise keeps you out of range.
Objectives
- Speak with Ishikawa
- Travel east in Jogaku
- Investigate the wrecked convoy
- Meet Matsu
- Follow Matsu
- Speak with Matsu
- Escort her home
- Return to Jogaku Temple
- Speak with Ishikawa
Full walkthroughSpoilers
- 01Speak with Ishikawa
By the gate at Jogaku Temple.
- 02Travel east in Jogaku
To the marker.
- 03Investigate the wrecked convoy
Three pieces of evidence: the body killed by arrows, the burnt wreckage, and Japanese arrows in a tree near a wheeled cart.
- 04Meet Matsu
She appears once you have the evidence.
- 05Follow Matsu
While she checks three animal traps.
- 06Speak with Matsu
At the third trap.
- 07Escort her home
On horseback, through Mongol spearmen on the road — Wind Stance. Wind Stance for the spearmen: they will hold you at the end of their reach all day otherwise, and Wind's kicks and spins are built to close that gap. Whistle the horse rather than walking back to it, and remember a charge is itself an opening move against a loose group.
TipWind gets through spear reach, which otherwise keeps you out of range.
- 08Return to Jogaku Temple
Fast travel back and find Ishikawa.
- 09Speak with Ishikawa
To close the tale.
Enemies in this tale, and how to fight them
Strengths
- Spearmen — Wind Stance. Spears have reach on you and will keep you at the end of it indefinitely if you fight them at their distance. Wind's kicks and spinning attacks are built to close that gap. With the deflection skills unlocked you can deflect spear attacks outright, which turns their advantage into an opening.
Rewards
- Minor Legend IncreaseA smaller step toward the next Legend rank — the size a side tale, a liberated settlement or a cleared encounter gives.
- Minor Utility CharmA silver charm. Minor charms are weaker than major ones and go in the minor slots — you start with two major slots and unlock up to four minor ones by honouring Inari Shrines, for six equipped at once.
- Half Bow DyeA colour option for an armour set. Cosmetic only.
What this unlocks
Ishikawa’s tales
Characters in this tale
Sources
- Ghost of Tsushima Walkthrough — PowerPyx
- Ghost of Tsushima Walkthrough — All Tales — PowerPyx