Overview
A Tale of Tsushima in Toyotama, kenji tale 2 of 3 — part of the sake merchant whose schemes Jin keeps having to finish.
Nattou and the Sake Seller belongs to Kenji’s questline: the sake merchant whose schemes Jin keeps having to finish. It is kenji tale 2 of 3, set in Toyotama.
The ally questlines are the game’s best writing and they run in order, so this tale assumes the ones before it. Kenji’s arc rewards being followed as a sequence rather than picked at.
In the game’s own framing: There is a Mongol encampment in the area that Kenji has decided needs dealing with — and looting.
This is tale 2 of 3 in Kenji’s arc. The ally questlines run in order and assume the ones before them, so they reward being followed as a sequence rather than picked at.
Objectives
- Find Kenji
- Travel to the Mongol camp
- Loot the supplies
- Enter the tent by the pig
- Start the fight
- Defeat them
- Free Kenji
Full walkthroughSpoilers
- 01Find Kenji
Just south of the Ruins of Old Yarikawa.
- 02Travel to the Mongol camp
Southwest with him.
- 03Loot the supplies
The back of the central wagon; a barrel in the tent right of it; supplies under the wooden structures to its left; a sake barrel beneath the watchtower further left; and more under a cart near the pig roast.
- 04Enter the tent by the pig
Which triggers the cutscene.
- 05Start the fight
Attack any Mongol.
- 06Defeat them
Blue-armoured Mongols, then Straw Hat raiders with a bear join in.
- 07Free Kenji
He and his companion are in a bamboo cage — cut it open.
Enemies in this tale, and how to fight them
Strengths
- Straw Hats / ronin — Japanese swordsmen rather than Mongols, and they fight like it — faster and more technical than the invaders, with less armour. Stone Stance still applies. Standoffs work well against them, and against unarmoured ronin a won standoff often kills outright.
Rewards
- Minor Legend IncreaseA smaller step toward the next Legend rank — the size a side tale, a liberated settlement or a cleared encounter gives.
- Minor Melee CharmA silver charm. Minor charms are weaker than major ones and go in the minor slots — you start with two major slots and unlock up to four minor ones by honouring Inari Shrines, for six equipped at once.
Kenji’s tales
Characters in this tale
Sources
- Ghost of Tsushima Walkthrough — PowerPyx
- Ghost of Tsushima Walkthrough — All Tales — PowerPyx