TalesupportingTale of TsushimaAct II — A Gathering Storm

The Art of Seeing

A Tale of Tsushima in Toyotama, yuriko tale 2 of 2 — part of a herbalist from Jin’s childhood, and the only ally arc the invasion does not drive.

RoleYuriko questline
Importancesupporting
  • TypeSide Tale (Yuriko Tale 2 of 2)
  • Act2 – Retake Castle Shimura
  • RegionToyotama
  • Quest giverYuriko
  • PrerequisiteComplete "The Proud Do Not Endure"
  • RewardsMinor Legend Increase, Minor Ranged Charm, Bowman’s Straw Hat
  • Steps9

Overview

A Tale of Tsushima in Toyotama, yuriko tale 2 of 2 — part of a herbalist from Jin’s childhood, and the only ally arc the invasion does not drive.

The Art of Seeing belongs to Yuriko’s questline: a herbalist from Jin’s childhood, and the only ally arc the invasion does not drive. It is yuriko tale 2 of 2, set in Toyotama.

The ally questlines are the game’s best writing and they run in order, so this tale assumes the ones before it. Yuriko’s arc rewards being followed as a sequence rather than picked at.

In the game’s own framing: Yuriko wants to visit somewhere with Jin.

This is tale 2 of 2 in Yuriko’s arc. The ally questlines run in order and assume the ones before them, so they reward being followed as a sequence rather than picked at.

What to bring

What this tale expects you to have on you.

  • RequiredComplete "The Proud Do Not Endure"This tale does not appear until then.

Objectives

  1. Travel with Yuriko
  2. Find food
  3. Hunt a boar
  4. Return to the onsen
  5. Track her
  6. Find Yuriko
  7. Travel again
  8. Sit with her
  9. Describe the view

Full walkthroughSpoilers

  1. 01
    Travel with Yuriko

    Mount up and follow her to a hot spring.

  2. 02
    Find food

    She becomes confused, and Jin leaves to hunt.

  3. 03
    Hunt a boar

    Search the forest below the onsen.

  4. 04
    Return to the onsen

    Yuriko has gone, and so has her horse. Whistle the horse rather than walking back to it, and remember a charge is itself an opening move against a loose group.

  5. 05
    Track her

    Follow hoof prints and then footprints downhill through the bamboo.

  6. 06
    Find Yuriko

    She is at the lakeside, having just had a vision of her mother.

  7. 07
    Travel again

    Follow her to a nearby cemetery.

  8. 08
    Sit with her

    Join her on the cliff overlooking the landscape.

  9. 09
    Describe the view

    Pan the camera to pick out points of interest — the same input as scouting enemies, used for something else entirely.

    Checkpoint

Rewards

  • Minor Legend Increase
    A smaller step toward the next Legend rank — the size a side tale, a liberated settlement or a cleared encounter gives.
  • Minor Ranged Charm
    A silver charm. Minor charms are weaker than major ones and go in the minor slots — you start with two major slots and unlock up to four minor ones by honouring Inari Shrines, for six equipped at once.
  • Bowman’s Straw Hat
    A head item. Cosmetic unless the set states otherwise.

Yuriko’s tales

Characters in this tale

Sources

Relationships