OverviewSpoilers
The penultimate Iki chapter, bringing Jin to the resolution of the Eagle’s hold on the island.
The Blessing of Death closes the main confrontation of the Iki campaign. Everything the expansion has built — the hallucinogen, Fort Sakai, Kazumasa’s legacy, the islanders’ hatred — converges here.
It is followed only by the epilogue.
In the game’s own framing: Jin sets an ambush that deliberately mirrors his father’s death, and takes it to the Eagle in Senjo Gorge.
What to bring
What this tale expects you to have on you.
- RequiredComplete "Massacre at Kidafure Village"This tale does not appear until then.
Objectives
- Meet Tenzo and Fune
- Ride with Tenzo
- Speak with the scouts
- Pursue the Eagle
- Defeat the Mongols
- Speak with Tenzo
- Travel to Senjo Gorge
- Fight at the gorge mouth
- Enter the canyon
- Second wave
- Push on
- Third wave
- Advance
- Final wave
- Defeat the Eagle
Full walkthroughSpoilers
- 01Meet Tenzo and Fune
An opening cutscene with both.
- 02Ride with Tenzo
To where his scouts are waiting.
- 03Speak with the scouts
For what they have found.
- 04Pursue the Eagle
A figure is sighted nearby, which starts the fight.
- 05Defeat the Mongols
It was not her — the sighting was an illusion.
- 06Speak with Tenzo
About what to do instead.
- 07Travel to Senjo Gorge
On horseback. Whistle the horse rather than walking back to it, and remember a charge is itself an opening move against a loose group.
- 08Fight at the gorge mouth
Shamans first, and let your allies hold the line while you reposition. Kill the Shaman before anything else — while he is chanting every Mongol near him hits harder, moves faster and blocks better, so removing him is worth more than removing two ordinary soldiers.
- 09Enter the canyon
Deeper into the gorge.
- 10Second wave
Same approach.
- 11Push on
Further through the canyon.
- 12Third wave
Another group.
- 13Advance
Toward the confrontation.
- 14Final wave
The last soldiers before her.
- 15Defeat the Eagle
Ankhsar Khatun switches between one-handed and two-handed weapons and the timings differ. Dodge consistently rather than trying to trade, and spend Resolve on the openings that follow. Keep at least one Resolve segment in reserve — it is your healing as well as your techniques, and spending the last one on damage is how a won fight turns.
Enemies in this tale, and how to fight them
Strengths
- Shaman — Kill first, before anything else on this list. A Shaman does not fight you directly — he chants, and while he is chanting every Mongol around him hits harder, moves faster and blocks better. Killing him is worth more than killing any two of the others. Kunai to stagger, then a heavy attack, is the fastest answer; sustained Wind Stance pressure also works. Shamans usually stand back from the line, often on rocks or ruins, so the bow is frequently the cleanest route.
Rewards
- Major Legend IncreaseA large step toward the next Legend rank. Legend gates your Ghost Weapon unlocks and your health and Resolve upgrades, so main and Mythic Tales are the fastest way to raise it.
- Samurai Clan Armor DyeA colour option for an armour set. Cosmetic only.
Characters in this tale
Sources
- Ghost of Tsushima Walkthrough — PowerPyx
- Ghost of Tsushima: Iki Island — Ghost Franchise Wiki
- Iki Island Ghost of Tsushima: Complete Guide to the New Frontier — ExitLag
- Ghost of Tsushima Walkthrough — All Tales — PowerPyx