EquipmentmajorArmour

Kensei Armor

The Ghost Weapon set from The Six Blades of Kojiro — faster Resolve gain, harder-hitting Ghost Weapons, and a debuff that makes struck enemies both weaker and more fragile.

Role
Armour set
Importance
major
KA
Ghost of Tsushima · equipment
01

Overview

Kensei is the Ghost Weapon set. Its third perk is the interesting one: hitting someone with a Ghost Weapon makes them hit softer and take more.

The set raises Resolve gain by 15–30% and Ghost Weapon damage by 15–30%, and — at its upgraded tiers — causes enemies struck by a Ghost Weapon to deal 25–50% less damage and take 25–50% more. That last effect turns kunai and bombs from openers into a genuine damage multiplier for everything that follows.

It is gated behind the hardest content in the base game. The Six Blades of Kojiro is six consecutive duels, which is a fitting price for the set that most rewards fighting on your own terms.

The Ghost Weapon set. Note it raises Resolve GAIN rather than cutting technique cost — a distinction worth getting right, because it changes how you spend.

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Where you get it

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Upgrading it

Armour is improved at an armourer, paid for in linen, silk and leather gathered from the world and from tale rewards. Every set states its effects as a range, and the upper figure is what the set does only once it is fully upgraded — an unupgraded set is materially weaker than its description suggests.

04

How to obtain

Before you start
  • The Six Blades of Kojiro Mythic Tale
  1. 01Hear the ballad of Kojiro from a travelling musician in the Toyotama region.
  2. 02Defeat each of Kojiro's disciples in their separate duels.
  3. 03Defeat Kojiro to complete the tale and receive the set.
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Sources

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Strengths and weaknesses

Strengths

  • Faster Resolve gain means more healing and more techniques
  • The strongest set for kunai, bombs and other Ghost Weapons
  • The damage-taken debuff amplifies everything you follow up with

Weaknesses

  • Weak if you rarely use Ghost Weapons
  • Locked behind the hardest Mythic Tale, so it arrives late for most players
  • No stealth or detection benefit

Best uses

  • Ghost Weapon-centric builds
  • Opening a fight with kunai, then converting the debuff into melee damage