TalecoreJin's JourneyHardAct III — The Fate of Tsushima

Wolves at the Gates

Kamiagata's settlements are the last the Mongols have not finished with, and Act 3 opens by defending them.

RoleMain story
Importancecore
  • TypeMain Tale
  • Act3 – Reclaim the Island
  • RegionKamiagata
  • Quest giverYuna at Jogaku Temple
  • PrerequisiteComplete "Honor and Ash"
  • RewardsMajor Legend Increase
  • Steps19

OverviewSpoilers

Kamiagata's settlements are the last the Mongols have not finished with, and Act 3 opens by defending them.

An early Act 3 chapter in the Kamiagata region, Wolves at the Gates continues the northern campaign after Honor and Ash. By this point the Mongol presence on Tsushima is concentrated rather than spread, which changes the character of the fighting — fewer roadside camps, more fortified positions.

It sits between the act's opening and the missions that close in on Khotun Khan.

GameWith's mission index describes this chapter as the Mongols launching a major offensive that Jin must counter — a defensive engagement rather than an infiltration.

In the game’s own framing: The roads into Toyotama are blocked. Jin intends to break through, which means retaking Fort Kaminodake with Yuna’s hunters.

What to bring

The stances are a counter-table, not a preference: each one is the answer to a specific enemy, and this tale fields the ones below.

  • RequiredComplete "Honor and Ash"This tale does not appear until then.
  • RecommendedStone StanceStone breaks swordsmen, who make up most of every Mongol group.
  • RecommendedWater StanceWater is the only efficient answer to a raised shield.
  • RecommendedWind StanceWind gets through spear reach, which otherwise keeps you out of range.
  • RecommendedGrappling HookThe route through this tale requires it.

Objectives

  1. Start at Jogaku Temple
  2. Travel to Takeshi’s camp
  3. Speak with Takeshi
  4. Talk on the cliff
  5. Travel to Fort Kaminodake
  6. Meet the hunters at the lumber camp
  7. Climb to the hunters
  8. Survey the fortress
  9. Clear the first area
  10. Regroup with the hunters
  11. Wait for the patrol
  12. Defeat the patrol
  13. Advance through the fort
  14. Investigate the Toyotama Gate
  15. Survey the keep
  16. Climb higher
  17. Clear the upper fort
  18. Reach your allies
  19. Finish the last wave

Full walkthroughSpoilers

  1. 01
    Start at Jogaku Temple

    Speak with Yuna.

  2. 02
    Travel to Takeshi’s camp

    In Sago Prefecture, inside the investigation area.

  3. 03
    Speak with Takeshi

    About how the assault will go.

  4. 04
    Talk on the cliff

    A nearby overlook above the fortress.

  5. 05
    Travel to Fort Kaminodake

    Fast travel to Jito’s Foothills Hot Spring if you have found it.

  6. 06
    Meet the hunters at the lumber camp

    Near the fort perimeter.

  7. 07
    Climb to the hunters

    Up the collapsed building, then grapple the branches across. Hold the grapple prompt until the line catches before jumping; releasing early drops you.

  8. 08
    Survey the fortress

    Crouch beside the hunters and look it over. Survey points are not decoration — each one you mark puts an objective or a hazard on your map, and skipping them means finding the same things the hard way.

  9. 09
    Clear the first area

    Stealth or open fighting, either works.

  10. 10
    Regroup with the hunters

    Once it is clear.

  11. 11
    Wait for the patrol

    Hold position as the gates open and more Mongols come out.

  12. 12
    Defeat the patrol

    Swordsmen, spearmen and shield-bearers — switch stances to match. Shield-bearers need Water Stance, and specifically its heavy attacks — light attacks chip uselessly at a raised shield. Wind Stance for the spearmen: they will hold you at the end of their reach all day otherwise, and Wind's kicks and spins are built to close that gap. Stone Stance handles the swordsmen; its heavy attacks do extra stagger damage and break their guard.

    TipStone breaks swordsmen, who make up most of every Mongol group.

  13. 13
    Advance through the fort

    With the hunters, until the next objective triggers.

  14. 14
    Investigate the Toyotama Gate

    From the cliff, watching the fighting there.

  15. 15
    Survey the keep

    Up the ladder on the nearby building and out onto the balcony. Survey points are not decoration — each one you mark puts an objective or a hazard on your map, and skipping them means finding the same things the hard way.

  16. 16
    Climb higher

    Grapple the successive branches to the upper ground. Hold the grapple prompt until the line catches before jumping; releasing early drops you.

  17. 17
    Clear the upper fort

    The Mongols holding the top section.

  18. 18
    Reach your allies

    Follow the marker.

  19. 19
    Finish the last wave

    The concluding fight ends the tale.

    Checkpoint

Enemies in this tale, and how to fight them

Strengths

  • Shield-bearers — Water Stance, and specifically its heavy attacks — that is what breaks a raised shield. Trying to chip through the front of a shield with light attacks wastes the fight. Stagger them first so the guard comes up and breaks, then go through the opening quickly before it closes.
  • Spearmen — Wind Stance. Spears have reach on you and will keep you at the end of it indefinitely if you fight them at their distance. Wind's kicks and spinning attacks are built to close that gap. With the deflection skills unlocked you can deflect spear attacks outright, which turns their advantage into an opening.
  • Swordsmen — Stone Stance, whose heavy attacks do extra stagger damage to sword-wielders and break their guard. Swordsmen are the backbone of nearly every Mongol group, so Stone is the stance you will spend the most time in. Parry timing matters more here than anywhere else: blue attacks can be parried, red ones cannot and have to be dodged.

Rewards

  • Major Legend Increase
    A large step toward the next Legend rank. Legend gates your Ghost Weapon unlocks and your health and Resolve upgrades, so main and Mythic Tales are the fastest way to raise it.

What this unlocks

Characters in this tale

Sources