EquipmentmajorGhost Weapon

Smoke Bomb

Breaks line of sight instantly, dropping an active fight back into stealth — the tool that lets a failed approach be retried instead of survived.

Role
Ghost weapon
Importance
major
SB
Ghost of Tsushima · equipment
01

Overview

Smoke is the difference between a stealth run failing and a stealth run pausing.

Thrown into a fight, it blinds everyone inside the cloud and drops enemies out of alert, letting Jin disengage, reposition, or execute assassinations from inside the cover it creates. Few games let you re-enter stealth this cheaply, and it is a large part of why Ghost play feels distinct from samurai play rather than being a worse version of it.

It also has a purely offensive use: enemies inside the smoke can be assassinated in sequence, which turns an escape tool into a clearing tool.

The reset button. It is what turns a losing fight into a fresh stealth approach, and what saves Ryuzo in "The Tale of Ryuzo".

02

Tales that call for it

03

Upgrading it

Weapons and tools are improved through the skill trees, spending Technique Points earned as your Legend rank rises. Legend itself comes from tales — main and Mythic Tales give the largest steps, side tales, liberated settlements and cleared encounters the smaller ones.

04

Sources

05

Strengths and weaknesses

Strengths

  • Returns an alerted camp to a stealth state
  • Enables chained assassinations from concealment
  • Escapes fights that have gone badly without spending Resolve
  • The only tool that ends a fight you are losing without killing anything.

Weaknesses

  • Does no damage on its own
  • Limited supply; overuse leaves nothing for a real emergency
  • Also stuns, so it doubles as an opener rather than only an escape.

Best uses

  • Recovering a blown infiltration
  • Splitting a large group before engaging