TalecoreJin's JourneyModerateAct I — Rescue Lord Shimura

The Broken Blacksmith

The infiltration of the Azamo Bay prison camp to free Taka — the objective that brought Yuna to Komoda Beach looking for a samurai in the first place.

RoleMain story
Importancecore
  • TypeMain Tale
  • Act1 – Rescue Lord Shimura
  • RegionIzuhara
  • Quest giverAutomatic
  • PrerequisiteComplete "The Warrior's Code", "The Tale of Sensei Ishikawa" and "The Tale of Ryuzo"
  • RewardsMajor Legend Increase
  • Steps14

Overview

Everything Yuna has done since pulling Jin off the beach has been aimed at this camp.

Taka is being held at Azamo Bay because he is a blacksmith and the Mongols need metalwork — the same logic that made Mongol campaigns spare artisans elsewhere. Freeing him is both the emotional payoff of Yuna's arc so far and a practical necessity, since the assault on Castle Kaneda needs equipment nobody currently has.

As a mission it is a prison-camp infiltration, which makes it the first real test of the stealth toolkit assembled over the previous missions: Focused Hearing to map the guards, the half bow to remove the ones on towers, assassination for the rest.

In the game’s own framing: Yuna’s brother Taka is held in Azamo Bay. Getting him out means getting all three of you back through occupied ground.

What to bring

What this tale expects you to have on you.

  • RequiredComplete "The Warrior's Code", "The Tale of Sensei Ishikawa" and "The Tale of Ryuzo"This tale does not appear until then.

Objectives

  1. Meet Yuna at Kenji’s home
  2. Wait while Kenji prepares
  3. Travel with the group
  4. Avoid detection
  5. Hide in the cart
  6. Stay hidden
  7. Survey from the rooftops
  8. Track the slaver
  9. Cross the marketplace
  10. Reach the courtyard
  11. Escape toward the gate
  12. Evade the pursuit
  13. Regroup at the crossroads
  14. Ride to safety

Full walkthrough

  1. 01
    Meet Yuna at Kenji’s home

    The marked house in southern Azamo, where Yuna is waiting with her merchant friend.

  2. 02
    Wait while Kenji prepares

    He needs time to load the sake cart you are about to hide in.

  3. 03
    Travel with the group

    Walk with Kenji and Yuna toward the checkpoint and keep a low profile.

  4. 04
    Avoid detection

    Do not start fights. A discovered body fails the mission outright.

    Watch outFailure condition — this step can end the tale, not just the fight.

  5. 05
    Hide in the cart

    When the patrol appears, get in the sake cart and hold the prompt.

  6. 06
    Stay hidden

    Remain in the cart until you reach the entrance to Azamo Bay.

  7. 07
    Survey from the rooftops

    Follow Yuna up to the vantage point and survey to pick out the Mongol slaver holding Taka. Survey points are not decoration — each one you mark puts an objective or a hazard on your map, and skipping them means finding the same things the hard way.

  8. 08
    Track the slaver

    Follow him through the settlement. Use rooftops where you can, and only kill guards who will not be missed.

  9. 09
    Cross the marketplace

    Take the right-hand perimeter of the crowded market. Assassinate the torch-bearing guard blocking the way when he turns away. Take the ends of patrol routes first, where a body will not be walked into — a discovered corpse raises the alarm just as reliably as being seen.

  10. 10
    Reach the courtyard

    Follow the slaver through a building into the open, where Yuna kills him herself in a cutscene.

  11. 11
    Escape toward the gate

    The alarm goes up. Run north with Yuna and Taka, climb the boxes and vault the town wall.

  12. 12
    Evade the pursuit

    Keep moving to the meeting point and lie up beside the road when the big patrols pass.

  13. 13
    Regroup at the crossroads

    Kenji arrives with the horses. Whistle the horse rather than walking back to it, and remember a charge is itself an opening move against a loose group.

  14. 14
    Ride to safety

    Mount up and ride out with the others.

    Checkpoint

Rewards

  • Major Legend Increase
    A large step toward the next Legend rank. Legend gates your Ghost Weapon unlocks and your health and Resolve upgrades, so main and Mythic Tales are the fastest way to raise it.

What this unlocks

Characters in this tale

Sources